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Game physics pearls [electronic resource] / edited by Gino van den Bergen and Dirk Gregorius.

Contributor(s): Material type: TextTextPublication details: Natick, Mass. : A.K. Peters, c2010.Description: xv, 344 p., [8] p. of plates : ill. (some col.), portsISBN:
  • 9781439865552 (ebook : PDF)
Subject(s): Genre/Form: Additional physical formats: No title; No titleOnline resources: Available additional physical forms:
  • Also available in print edition.
Contents:
1. Game physics 101 -- 2. Collision detection -- 3. Particles -- 4. Constraint solving -- 5. Soft body -- 6. Skinning.
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Includes bibliographical references and index.

1. Game physics 101 -- 2. Collision detection -- 3. Particles -- 4. Constraint solving -- 5. Soft body -- 6. Skinning.

Also available in print edition.

Mode of access: World Wide Web.

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Khulna University of Engineering & Technology

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