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1.
Spelling : words and skills / Linda Ward Beech ... [et al]. by
Edition: 2nd ed.
Material type: Computer file Computer file; Format: electronic optical disc; Audience: Pre-adolescent;
Publication details: Glenview, Ill. : Scott, Foresman and Co. c1984
Other title:
  • Dream team
Availability: Items available for loan: Central Library, KUET (3)Call number: 372.63 SPE, ...
2.
Game invaders : the theory and understanding of computer games / Clive Fencott [and others]. by Series: IEEE Computer Society Publications
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Hoboken, New Jersey : Wiley, IEEE Press ; 2012
Online access:
Availability: No items available.
3.
Handbook of digital games / edited by Marios C. Angelides, Harry Agius. by
Edition: First edition.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Hoboken, NJ : IEEE Press-Wiley, [2013]
Online access:
Availability: No items available.
4.
BioShock and philosophy : irrational game, rational book / edited by Luke Cuddy. by Series: Blackwell philosophy and popculture series
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Chichester, West Sussex, UK ; Malden, MA : Wiley/Blackwell, 2015
Online access:
Availability: No items available.
5.
Basics of game design [electronic resource] / Michael E. Moore. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boca Raton, Fla. : A.K. Peters/CRC Press, 2011
Availability: No items available.
6.
The golden age of video games [electronic resource] : the birth of a multi-billon dollar industry / Roberto Dillon ; [with a foreword by Ted Dabney]. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boca Raton, Fla. : A.K. Peters/CRC Press, 2011
Availability: No items available.
7.
Writing for video game genres [electronic resource] : from FPS to RPG / edited by Wendy Despain. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Wellesley, Mass. : A.K. Peters, c2009
Availability: No items available.
8.
Mathematics education for a new era [electronic resource] : video games as a medium for learning / Keith Devlin. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Natick, Mass. : A.K. Peters, c2011
Availability: No items available.
9.
Quests [electronic resource] : design, theory, and history in games and narratives / Jeff Howard. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Wellesley, Mass. : A.K. Peters, c2008
Availability: No items available.
10.
Professional techniques for video game writing [electronic resource] / edited by Wendy Despain. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Wellesley, Mass. : A.K. Peters, c2008
Availability: No items available.
11.
Game design theory [electronic resource] : a new philosophy for understanding games / Keith Burgun. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boca Raton, Fla. : CRC Press, 2013
Availability: No items available.
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