Game development tools (Record no. 15837)
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fixed length control field | 01920cam a2200337Ia 4500 |
001 - CONTROL NUMBER | |
control field | AKP0KE13250PDF |
003 - CONTROL NUMBER IDENTIFIER | |
control field | FlBoTFG |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20171224123826.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION | |
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007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr|||| |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 110705s2011 fluaf sb 001 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781439867723 (ebook : PDF) |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | FlBoTFG |
Transcribing agency | FlBoTFG |
090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (OCLC) | |
Classification number (OCLC) (R) ; Classification number, CALL (RLIN) (NR) | QA76.76.C672 |
Local cutter number (OCLC) ; Book number/undivided call number, CALL (RLIN) | G3587 2011 |
092 ## - LOCALLY ASSIGNED DEWEY CALL NUMBER (OCLC) | |
Classification number | 794.81526 |
Item number | G192 |
245 00 - TITLE STATEMENT | |
Title | Game development tools |
Medium | [electronic resource] / |
Statement of responsibility, etc | Marwan Y. Ansari, editor. |
250 ## - EDITION STATEMENT | |
Edition statement | 1st ed. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc | Boca Raton, Fla. : |
Name of publisher, distributor, etc | CRC Press/Taylor & Francis Group, |
Date of publication, distribution, etc | 2011. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | xv, 327 p., [16] p. of plates : |
Other physical details | ill. (some col.). |
500 ## - GENERAL NOTE | |
General note | "An A.K. Peters book." |
504 ## - BIBLIOGRAPHY, ETC. NOTE | |
Bibliography, etc | Includes bibliographical references and index. |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | 1. Philosophy and methodology -- 2. Buildable tools -- 3. Third-party tools. |
520 ## - SUMMARY, ETC. | |
Summary, etc | "This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of game production: tools development. The first gems-type book dedicated to game tools, this volume focuses on practical, implementable tools for game development professionals. Topics range from asset tracking to improving remote version control performance to robust and efficient IO. Technical artists, as well as game play, audio, and graphics programmers will find new tools to improve work flow and help build games faster"-- |
-- | Provided by publisher. |
530 ## - ADDITIONAL PHYSICAL FORM AVAILABLE NOTE | |
Additional physical form available note | Also available in print edition. |
538 ## - SYSTEM DETAILS NOTE | |
System details note | Mode of access: World Wide Web. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games |
General subdivision | Programming. |
655 #7 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | Electronic books. |
Source of term | lcsh |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Ansari, Marwan. |
776 1# - ADDITIONAL PHYSICAL FORM ENTRY | |
International Standard Book Number | 9781568814322 |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="http://marc.crcnetbase.com/isbn/9781439867723">http://marc.crcnetbase.com/isbn/9781439867723</a> |
Electronic format type | application/PDF |
Public note | Distributed by publisher. Purchase or institutional license may be required for access. |
No items available.