2D graphics programming for games (Record no. 15333)
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000 -LEADER | |
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fixed length control field | 01311nam a2200337Ia 4500 |
001 - CONTROL NUMBER | |
control field | AKP0KE15865PDF |
003 - CONTROL NUMBER IDENTIFIER | |
control field | FlBoTFG |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20171224123611.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION | |
fixed length control field | m|||||o||d|||||||| |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr|||| |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 130619s2013 fluad sb 001 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781466501904 (ebook : PDF) |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | FlBoTFG |
Transcribing agency | FlBoTFG |
090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (OCLC) | |
Classification number (OCLC) (R) ; Classification number, CALL (RLIN) (NR) | QA76.76.C672 |
Local cutter number (OCLC) ; Book number/undivided call number, CALL (RLIN) | P49 2013 |
092 ## - LOCALLY ASSIGNED DEWEY CALL NUMBER (OCLC) | |
Classification number | 794.81526 |
Item number | P637 |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Pile, John, |
Titles and other words associated with a name | Jr. |
245 10 - TITLE STATEMENT | |
Title | 2D graphics programming for games |
Medium | [electronic resource] / |
Statement of responsibility, etc | John Pile Jr. |
246 3# - VARYING FORM OF TITLE | |
Title proper/short title | Two dimensional graphics programming for games |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc | Boca Raton : |
Name of publisher, distributor, etc | CRC Press, Taylor & Francis Group, |
Date of publication, distribution, etc | [2013] |
300 ## - PHYSICAL DESCRIPTION | |
Extent | xv, 224 p. : |
Other physical details | ill. |
500 ## - GENERAL NOTE | |
General note | "An A K Peters book." |
504 ## - BIBLIOGRAPHY, ETC. NOTE | |
Bibliography, etc | Includes bibliographical references and index. |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | 1. Getting started in 2D -- 2. Motion and depth -- 3. Advanced graphics -- 4. Appendices. |
530 ## - ADDITIONAL PHYSICAL FORM AVAILABLE NOTE | |
Additional physical form available note | Also available in print edition. |
538 ## - SYSTEM DETAILS NOTE | |
System details note | Mode of access: World Wide Web. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games |
General subdivision | Programming. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer graphics. |
655 #7 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | Electronic books. |
Source of term | lcsh |
776 1# - ADDITIONAL PHYSICAL FORM ENTRY | |
International Standard Book Number | 9781466501898 (alk. paper) |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="http://marc.crcnetbase.com/isbn/9781466501904">http://marc.crcnetbase.com/isbn/9781466501904</a> |
Electronic format type | application/PDF |
Public note | Distributed by publisher. Purchase or institutional license may be required for access. |
No items available.