Game invaders : (Record no. 11613)
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fixed length control field | 05813cam a2200889 a 4500 |
001 - CONTROL NUMBER | |
control field | ocn777364386 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | OCoLC |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20171224113831.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION | |
fixed length control field | m o d |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr |n||||||||| |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 120217s2012 nju ob 001 0 eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER | |
LC control number | 2012007308 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | DLC |
Language of cataloging | eng |
Description conventions | pn |
Transcribing agency | DLC |
Modifying agency | YDX |
-- | EBLCP |
-- | N$T |
-- | MERUC |
-- | COO |
-- | E7B |
-- | YDXCP |
-- | TEFOD |
-- | DG1 |
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-- | ZMC |
-- | UBY |
-- | IUL |
-- | OCLCF |
-- | DEBSZ |
-- | AU@ |
-- | CEF |
-- | CDX |
-- | OCLCO |
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-- | LOA |
-- | D6H |
-- | DG1 |
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019 ## - | |
-- | 795008560 |
-- | 804860751 |
-- | 808412651 |
-- | 828914504 |
-- | 927507908 |
-- | 956622767 |
-- | 956625703 |
-- | 956625734 |
-- | 961579125 |
-- | 962693537 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781118347577 |
Qualifying information | (ePub) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 1118347579 |
Qualifying information | (ePub) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781118347553 |
Qualifying information | (Adobe PDF) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 1118347552 |
Qualifying information | (Adobe PDF) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781118347560 |
Qualifying information | (MobiPocket) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 1118347560 |
Qualifying information | (MobiPocket) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781118347584 |
Qualifying information | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 1118347587 |
Qualifying information | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Cancelled/invalid ISBN | 9780470597187 |
Qualifying information | (pbk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Cancelled/invalid ISBN | 0470597186 |
Qualifying information | (pbk.) |
024 8# - OTHER STANDARD IDENTIFIER | |
Standard number or code | 9786613655981 |
024 3# - OTHER STANDARD IDENTIFIER | |
Standard number or code | 9781118347584 |
029 1# - (OCLC) | |
OCLC library identifier | AU@ |
System control number | 000048579170 |
029 1# - (OCLC) | |
OCLC library identifier | AU@ |
System control number | 000049858908 |
029 1# - (OCLC) | |
OCLC library identifier | AU@ |
System control number | 000051593903 |
029 1# - (OCLC) | |
OCLC library identifier | DEBSZ |
System control number | 379792982 |
029 1# - (OCLC) | |
OCLC library identifier | DEBSZ |
System control number | 39725900X |
029 1# - (OCLC) | |
OCLC library identifier | NZ1 |
System control number | 15549659 |
029 1# - (OCLC) | |
OCLC library identifier | AU@ |
System control number | 000058044183 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)777364386 |
Canceled/invalid control number | (OCoLC)795008560 |
-- | (OCoLC)804860751 |
-- | (OCoLC)808412651 |
-- | (OCoLC)828914504 |
-- | (OCoLC)927507908 |
-- | (OCoLC)956622767 |
-- | (OCoLC)956625703 |
-- | (OCoLC)956625734 |
-- | (OCoLC)961579125 |
-- | (OCoLC)962693537 |
037 ## - SOURCE OF ACQUISITION | |
Stock number | 10.1002/9781118347584 |
Source of stock number/acquisition | Wiley InterScience |
Note | http://www3.interscience.wiley.com |
037 ## - SOURCE OF ACQUISITION | |
Stock number | 16F04518-2A60-48E2-A886-B3831F7FDC6A |
Source of stock number/acquisition | OverDrive, Inc. |
Note | http://www.overdrive.com |
042 ## - AUTHENTICATION CODE | |
Authentication code | pcc |
050 00 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | GV1469.3 |
072 #7 - SUBJECT CATEGORY CODE | |
Subject category code | GAM |
Subject category code subdivision | 013000 |
Source | bisacsh |
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 794.8 |
Edition number | 23 |
084 ## - OTHER CLASSIFICATION NUMBER | |
Classification number | COM012040 |
Source of number | bisacsh |
049 ## - LOCAL HOLDINGS (OCLC) | |
Holding library | MAIN |
245 00 - TITLE STATEMENT | |
Title | Game invaders : |
Remainder of title | the theory and understanding of computer games / |
Statement of responsibility, etc | Clive Fencott [and others]. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc | Hoboken, New Jersey : |
Name of publisher, distributor, etc | IEEE Press ; |
Place of publication, distribution, etc | Wiley, |
Date of publication, distribution, etc | 2012. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 1 online resource. |
336 ## - | |
-- | text |
-- | txt |
-- | rdacontent |
337 ## - | |
-- | computer |
-- | c |
-- | rdamedia |
338 ## - | |
-- | online resource |
-- | cr |
-- | rdacarrier |
490 0# - SERIES STATEMENT | |
Series statement | IEEE Computer Society Publications |
520 ## - SUMMARY, ETC. | |
Summary, etc | "Introduces a practical critical method for analyzing existing games and designing future games"-- |
-- | Provided by publisher. |
504 ## - BIBLIOGRAPHY, ETC. NOTE | |
Bibliography, etc | Includes bibliographical references and index. |
588 0# - | |
-- | Print version record and CIP data provided by publisher. |
505 00 - FORMATTED CONTENTS NOTE | |
Miscellaneous information | Part I. |
Title | Why Do People Play Games? -- |
Miscellaneous information | 1. |
Title | You Are the One -- |
-- | Tools to Think With -- |
-- | Getting Started -- |
Miscellaneous information | 2. |
Title | Genre -- |
-- | What Are Genres? -- |
-- | What Are Genres For? -- |
-- | Genre Maps -- |
-- | Computer Game Genres -- |
-- | A Theory of Computer Game Genres -- |
Miscellaneous information | 3. |
Title | Activity -- |
-- | The Story of Activity Groups -- |
-- | An Overview of Activity Profiles -- |
-- | Three Driving Games -- |
-- | Calculating Genres -- |
-- | Tasks -- |
Miscellaneous information | 4. |
Title | Pleasure -- |
-- | Aesthetics and Computer Games -- |
-- | Spacewar -- |
-- | Zork -- |
-- | Pac-Man -- |
-- | Comparative Aesthetics -- |
-- | Tasks -- |
Miscellaneous information | 5. |
Title | Two Rail-Shooters -- |
-- | Star Fox and Rez -- |
-- | Activity Profiling and Genre Theory -- |
-- | Applying Aesthetic Theory -- |
-- | The Method of Game Analysis -- |
-- | Tetsuya Mizuguchi, Rez, and Beyond -- |
Miscellaneous information | 6. |
Title | Why Don't People Play Games -- |
-- | What Do We Mean by Games? -- |
-- | Resident Evil -- |
-- | Why Not Ask the Players? -- |
-- | Emotional Models of Play -- |
-- | Player Types -- |
-- | Demographic Research -- |
-- | Why Don't People Play Games? -- |
-- | Conclusions -- |
Miscellaneous information | Part II. |
Title | What Is a Game? -- |
Miscellaneous information | 7. |
Title | Just an Ordinary Day -- |
-- | The Glass Vial -- |
-- | Unrealisms -- |
-- | Perceptual Opportunities -- |
-- | Sureties -- |
-- | Surprises -- |
-- | Attractors -- |
-- | Connectors -- |
-- | Rewards -- |
-- | Getting It All Together in SinCity -- |
-- | Perceptual Mapping in SinCity -- |
-- | AS-OceanFloor -- |
Miscellaneous information | 8. |
Title | Big Bad Streets -- |
-- | Driver School -- |
-- | Sureties -- |
-- | Surprises -- |
-- | Driver and SinCity Comparisons -- |
Miscellaneous information | 9. |
Title | Time to Visit Yokosuka -- |
-- | Shenmue -- |
-- | Genre and Activity Profile -- |
-- | Aesthetics -- |
-- | Shenmue POs -- |
-- | PSAS and Cut Scenes -- |
-- | Interactive Storytelling? -- |
-- | And On With General Aesthetics -- |
Miscellaneous information | 10. |
Title | Meaning What? -- |
-- | Semiotics and Signs -- |
-- | Pac-Man's Signs -- |
-- | Icons, Indexes, and Symbols -- |
-- | Denotation, Connotation, and Myth -- |
-- | Syntagms and Paradigms -- |
-- | Codes -- |
-- | Making Up Pac-Man -- |
-- | Filling Gaps -- |
Miscellaneous information | 11. |
Title | All Work and Play -- |
-- | The Work of Meaning -- |
-- | Signs of Interaction -- |
-- | The Mechanics of Interaction -- |
-- | The Inside-Out Code -- |
-- | Where Is the Player? -- |
Miscellaneous information | 12. |
Title | Big Game Hunting -- |
-- | Semiosphere -- |
-- | The Code of Interaction -- |
-- | The Myth of Interaction -- |
-- | What Is a Game? -- |
-- | How Do You Get Out of Here? -- |
-- | Big Game Hunting -- |
-- | Glossary -- |
-- | List of Games -- |
-- | Bibliography -- |
-- | Index. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games |
General subdivision | Design. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games |
General subdivision | Design. |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | COMPUTERS |
General subdivision | Programming |
-- | Games. |
Source of heading or term | bisacsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games. |
Source of heading or term | fast |
-- | (OCoLC)fst00872108 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games |
General subdivision | Design. |
Source of heading or term | fast |
-- | (OCoLC)fst00872112 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games. |
Source of heading or term | fast |
-- | (OCoLC)fst01166421 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Video games |
General subdivision | Design. |
Source of heading or term | fast |
-- | (OCoLC)fst01166425 |
650 #4 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | COMPUTERS |
General subdivision | Programming |
-- | Games. |
655 #4 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | Electronic books. |
655 #7 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | Electronic books. |
Source of term | local |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Fencott, P. C. |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY | |
Display text | Print version: |
Title | Game invaders. |
Place, publisher, and date of publication | Hoboken, N.J. : Wiley, 2012 |
International Standard Book Number | 9780470597187 |
Record control number | (DLC) 2012002566 |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="http://onlinelibrary.wiley.com/book/10.1002/9781118347584">http://onlinelibrary.wiley.com/book/10.1002/9781118347584</a> |
Public note | Wiley Online Library |
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-- | 36.95 GBP |
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994 ## - | |
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-- | DG1 |
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