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2D graphics programming for games

Pile, John, Jr.

2D graphics programming for games [electronic resource] / Two dimensional graphics programming for games John Pile Jr. - Boca Raton : CRC Press, Taylor & Francis Group, [2013] - xv, 224 p. : ill.

"An A K Peters book."

Includes bibliographical references and index.

1. Getting started in 2D -- 2. Motion and depth -- 3. Advanced graphics -- 4. Appendices.




Mode of access: World Wide Web.

9781466501904 (ebook : PDF)


Computer games--Programming.
Computer graphics.


Electronic books.

Khulna University of Engineering & Technology

Funded by: HEQEP, UGC, Bangladesh